Collaborative Musical Interfaces

Each side of this controller affects the sounds the other side produces. Players have to work together to achieve a desired outcome.

Quick and Dirty

Quick prototyping methods were used including the Arduino platform and cardboard. Button inputs were converted to midi data that was then used to control a program on a computer.

Pure Data

Pure data was used to prototype the sound portion of this project. This open-source tool makes it easy to visually prototype audio programs.