Collaborative Musical Interfaces
Each side of this controller affects the sounds the other side produces. Players have to work together to achieve a desired outcome.
Quick and Dirty
Quick prototyping methods were used including the Arduino platform and cardboard. Button inputs were converted to midi data that was then used to control a program on a computer.
Pure data was used to prototype the sound portion of this project. This open-source tool makes it easy to visually prototype audio programs.